My tradition for this unit has explored objects of intricacy, such has forms that contains smaller versions of themselves like nested balls for example. My research at the V&A explored forms with intricate detail from as early as 500bc. Through looking at these objects I realised that the intricate part of the object be it it’s surface pattern or construction, is normally a product of repetition which on it’s own is quite simple. My areas of investigation include, containment, patterns, construction and 3D printing. My research so far has been divers and informative including primary and secondary research. Following trips to London and oxford, to visit museums, galleries and specific pieces of architecture, I have collect information to inspire my visual research and inform my technical understanding. The key discoveries from these trips were, identifying intricacy in nature such as the skeleton of radiolarian, the use of complexity within Zaha Hadid’s architecture and product design finally the opportunities of 3D printing in a wide range of material, For example Imperial College London have a stainless steel 3D printer which I have enquired about going to see.
I found the radiolarian to be one of the more inspiring pieces as their skeletons are incredibly intricate, sometimes being multi-layered. The structure of these creatures could be replicated to create rather intricate pieces of lighting. When researching 3D printing I found many other materials you can print in, including ceramics and glass. Although for this unit I am most likely to used plastic 3D printers, I should consider these other materials for future projects. Apart from 3D printing the object I am to use the generative design program Grasshopper. Through generative design I believe I can create more complex and intricate objects, than if I used traditional CAD programmes such as Solidworks. This process of generative design is something I want to become integral within my
practice as I believe it allows for a greater level of control as well as more experimentation in form and pattern. I also believe that when used in conjunction with modern manufacturing processes such as 3D printing, you can create objects which previously would have been either impossible to create or would have taken so long that they are inaccessible to most people. My main aim for this unit is to innovate these traditional object through generative design by create algorithms in grasshopper which will then be 3D printed. I will have tangible outcomes based on the scripts I have innovated. These outcomes will be centred around a functional object, which at the moment I am focusing on lighting, however further research could alter this.